The research tree
Until now every tank was open from your first battle. Now the garage is a research tree: three faction lines that start in Era I and lead to Era III, and every tank past the first ones is earned.
How it works
- Four starters. Everyone owns the Kovar, Laska, Hornet and Bergfried from the start: the Era I tanks of the three lines.
- XP per tank. The XP you earn in battle goes to the tank you drove, and that tank’s XP pays to research the next tanks in its line.
- Credits. Credits are shared by your whole garage.
- Research, then buy. Research a tank with XP, then buy it with credits. An Era II tank costs 3,000 XP and 25,000 credits; an Era III tank costs 8,000 XP and 70,000 credits.
The three lines
- Volkaran Union: start in the Kovar or the Laska, research the Strelka (Era II), then the Sekira (Era III).
- Meridian Alliance: start in the Hornet, research the Bastion or the Lancer (Era II), then the Sentinel (Era III).
- Rhenmark Confederacy: start in the Bergfried, research the Stachel (Era II), then the Falke or the Pfeil (Era III).
If you’ve played before
The Era II and III tanks lock again, but your past play counts. All the credits you’ve earned become your credit balance, and all the XP you’ve earned becomes conversion XP: a one-time pool that pays for research alongside a tank’s own XP. The garage shows what you can research and buy straight away. Your wins, skill rating and campaign progress stay as they were; you carry on an era’s campaign once you own a tank of that era.
Playing as a guest
Guests drive the four starters and see their XP and credits build up, kept in their browser. Researching and buying need an account: sign in with Google, and a new account takes your guest XP and credits once, up to 3,000 XP per tank and 25,000 credits. A guest profile from before the research tree starts at zero, since it kept no totals.
Pick a line and play now.